Mini Project, Day 2 & 3

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2 min read

So for the past 2 days, I've been working on a "Mini" game dev project in Unity. It's a 3D game in a top-down perspective. I was able to get the player moving around and I placed green orbs around the map that the player can collect, they increase the amount of health the player has. Then I created some enemies and made a very simple script that make the enemies move towards the player.

I attempted to get sound into the game but I didn't figure it out just yet. The same goes for the UI. I'm going to be working on these two things next though for now I want to keep my focus on completing my Unity course so I can get a better grasp on programming. I don't want to rely on youtube videos or ChatGPT as much when implementing features into my games. So my main focus is to build a stronger programming foundation so I can be able to problem solve better whenever I run into a bug or simply want to code a new feature.

Working on this project has been very engaging, stressful, and fun. I've learned a bunch and it feels good to be able to come up with my own logic for features. I want to code as much of this game as I can though I will use other people’s code only if I can fully understand what it is doing and how. Once I get the sound, UI, and particle effects implemented into the game I will consider this mini-project complete. I'm really looking forward to seeing how it comes out and making progress in building my skills as a developer.